Simple Animation Loop in Java

If you want to show some animation, maybe for a simple java game, then you need to render a certain amount of frames per second. For a smooth animation you want 30 to 60 frames per second. But sometimes the needed calculations need a bit longer so the delay until the drawing of the next frame needs to be shorter. For this an animation loop is needed. I have implemented a very simple animation loop for Java 8+ that can be paused and started.

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Multiset in Java

Here’s an implementation of a multiset in Java 8. It uses a Map<T, Integer> to count how many times an object was inserted (multiplicity). It is not thread-safe, but there’s synchronizedMultiset(...) and it always knows the current size in O(1). With the method asMap() you can get a view of the multiset as a Map, that will allow modification of the underlying multiset.

The code is on GitHub:

This started as a simple implementation and is not rather complex. The iterator allows to remove elements during iteration. I tried to write my own Spliterator, but it wasn’t faster than the default implementaion. Many methods are optimized and I added some set operations for multisets (union, intersect, minus). With merge(...) you can merge two multisets with any operation.

Functional Java Tuples

Just a prototype so far:

The generic types of the arguments are always A, B, C, etc. The result is of generic type R.

It’s my goal to have three forms:

  • Method/Lambda Form: Takes n arguments
  • Curried Form: Methods are chained A -> B -> C -> ... -> R
  • Uncurried Form: Takes a tuple (A,B,C,...) -> R

The idea is to add all the basic functions of Haskell to a project that then uses to have a way of using tuples for functional programming in Java 8.

  • curry / uncurry
  • zip / unzip
  • composition (“.”-operator in Haskell)
  • pipes (“|>” in F#)
  • partial application
  • fn.arity() returns the arity of the function.
  • Convert Suppliers and Consumers to Functions.

There’s still a lot to do…

List of TODOs:

  • Implementations of Fn for Quad ... Decade
  • Unit-Tests (instead of
  • Types Curried and Uncurried for such forms of the methods

Contact me on github if you are interested in this project.


Run code only once!

Project hosted on github:

It’s just one single utility class to make sure code is run only once. And then there’s another one for easy “Lazy Initialization”.

I once wrote this for Java 7 but now it needs Java 8. It makes much more sense to use this with Lambdas. It’s a bit like the lazy keyword of Scala.

// declaration of lazy field:
final Supplier<Foo> lazy = Lazy.of(() -> ...);
// Access to the data:     
Foo foo = lazy.get();

You can also register a “destructor”. This solves the problem that such fields (they are usually static final) are never GCd and finalizers are utterly useless. In the same way you can have resources (they just have to implement AutoClose) closed on shutdown.